Using shader api: shaderapiempty.dll materialPath: C:\Program Files (x86)\Steam\steamapps\common\Half-Life 2\ep2\materials Loading C:\Program Files (x86)\Steam\steamapps\common\Half-Life 2\welcomeholme\welcomeholm_new.vmf ConVarRef mat_specular_scalar doesn't point to an existing ConVar Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\half-life 2\ep2\gameinfo.txt Patching WVT material: maps/welcomeholm_new/nature/red_grass_wvt_patch Patching WVT material: maps/welcomeholm_new/dev/dev_blendmeasure_wvt_patch Patching WVT material: maps/welcomeholm_new/nature/blenddirtgrass008b_lowfriction_wvt_patch Patching WVT material: maps/welcomeholm_new/nature/blendgrassgravel001a_wvt_patch Patching WVT material: maps/welcomeholm_new/nature/blendroadgrass001a_wvt_patch Patching WVT material: maps/welcomeholm_new/nature/blendcliffwallrock001a_wvt_patch Patching WVT material: maps/welcomeholm_new/nature/blendrubbledirt001a_wvt_patch fixing up env_cubemap materials on brush sides... 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0) Building Faces...done (0) Chop Details...done (0) Find Visible Detail Sides... Merged 880 detail faces...done (0) Merging details...done (0) FixTjuncs... PruneNodes... WriteBSP... NODRAW on terrain surface! NODRAW on terrain surface! NODRAW on terrain surface! NODRAW on terrain surface! NODRAW on terrain surface! NODRAW on terrain surface! NODRAW on terrain surface! NODRAW on terrain surface! NODRAW on terrain surface! NODRAW on terrain surface! NODRAW on terrain surface! NODRAW on terrain surface! NODRAW on terrain surface! NODRAW on terrain surface! done (0) writing C:\Program Files (x86)\Steam\steamapps\common\Half-Life 2\welcomeholme\welcomeholm_new.prt...Building visibility clusters... done (0) Creating default LDR cubemaps for env_cubemap using skybox materials: skybox/sky_day01_09*.vmt ! Run buildcubemaps in the engine to get the correct cube maps. Creating default HDR cubemaps for env_cubemap using skybox materials: skybox/sky_day01_09*.vmt ! Run buildcubemaps in the engine to get the correct cube maps. Finding displacement neighbors... Found a displacement edge abutting multiple other edges. Warning: overflowed 18 displacement corner-neighbor lists.Finding lightmap sample positions... Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 Building Physics collision data... done (0) (780260 bytes) Placing detail props : 0Material maps/welcomeholm_new/nature/red_grass_wvt_patch uses unknown detail object type redgrass! .Material maps/welcomeholm_new/nature/red_grass_wvt_patch uses unknown detail object type redgrass! Material maps/welcomeholm_new/nature/red_grass_wvt_patch uses unknown detail object type redgrass! Material maps/welcomeholm_new/nature/red_grass_wvt_patch uses unknown detail object type redgrass! Material maps/welcomeholm_new/nature/red_grass_wvt_patch uses unknown detail object type redgrass! Material maps/welcomeholm_new/nature/red_grass_wvt_patch uses unknown detail object type redgrass! Material maps/welcomeholm_new/nature/red_grass_wvt_patch uses unknown detail object type redgrass! .Material maps/welcomeholm_new/nature/red_grass_wvt_patch uses unknown detail object type redgrass! Material maps/welcomeholm_new/nature/red_grass_wvt_patch uses unknown detail object type redgrass! .Material maps/welcomeholm_new/nature/red_grass_wvt_patch uses unknown detail object type redgrass! Material maps/welcomeholm_new/nature/red_grass_wvt_patch uses unknown detail object type redgrass! 1.Material maps/welcomeholm_new/nature/red_grass_wvt_patch uses unknown detail object type redgrass! .Material maps/welcomeholm_new/nature/red_grass_wvt_patch uses unknown detail object type redgrass! Material maps/welcomeholm_new/nature/red_grass_wvt_patch uses unknown detail object type redgrass! Material maps/welcomeholm_new/nature/red_grass_wvt_patch uses unknown detail object type redgrass! Material maps/welcomeholm_new/nature/red_grass_wvt_patch uses unknown detail object type redgrass! Material maps/welcomeholm_new/nature/red_grass_wvt_patch uses unknown detail object type redgrass! Material maps/welcomeholm_new/nature/red_grass_wvt_patch uses unknown detail object type redgrass! .2...3...Material maps/welcomeholm_new/nature/red_grass_wvt_patch uses unknown detail object type redgrass! Material maps/welcomeholm_new/nature/red_grass_wvt_patch uses unknown detail object type redgrass! Material maps/welcomeholm_new/nature/red_grass_wvt_patch uses unknown detail object type redgrass! Material maps/welcomeholm_new/nature/red_grass_wvt_patch uses unknown detail object type redgrass! Material maps/welcomeholm_new/nature/red_grass_wvt_patch uses unknown detail object type redgrass! 4...5..Material maps/welcomeholm_new/nature/red_grass_wvt_patch uses unknown detail object type redgrass! Material maps/welcomeholm_new/nature/red_grass_wvt_patch uses unknown detail object type redgrass! Material maps/welcomeholm_new/nature/red_grass_wvt_patch uses unknown detail object type redgrass! Material maps/welcomeholm_new/nature/red_grass_wvt_patch uses unknown detail object type redgrass! .Material maps/welcomeholm_new/nature/red_grass_wvt_patch uses unknown detail object type redgrass! 6Material maps/welcomeholm_new/nature/red_grass_wvt_patch uses unknown detail object type redgrass! Material maps/welcomeholm_new/nature/red_grass_wvt_patch uses unknown detail object type redgrass! Material maps/welcomeholm_new/nature/red_grass_wvt_patch uses unknown detail object type redgrass! Material maps/welcomeholm_new/nature/red_grass_wvt_patch uses unknown detail object type redgrass! Material maps/welcomeholm_new/nature/red_grass_wvt_patch uses unknown detail object type redgrass! .Material maps/welcomeholm_new/nature/red_grass_wvt_patch uses unknown detail object type redgrass! Material maps/welcomeholm_new/nature/red_grass_wvt_patch uses unknown detail object type redgrass! ..7Material maps/welcomeholm_new/nature/red_grass_wvt_patch uses unknown detail object type redgrass! Material maps/welcomeholm_new/nature/red_grass_wvt_patch uses unknown detail object type redgrass! Material maps/welcomeholm_new/nature/red_grass_wvt_patch uses unknown detail object type redgrass! Material maps/welcomeholm_new/nature/red_grass_wvt_patch uses unknown detail object type redgrass! Material maps/welcomeholm_new/nature/red_grass_wvt_patch uses unknown detail object type redgrass! Material maps/welcomeholm_new/nature/red_grass_wvt_patch uses unknown detail object type redgrass! Material maps/welcomeholm_new/nature/red_grass_wvt_patch uses unknown detail object type redgrass! ...8Material maps/welcomeholm_new/nature/red_grass_wvt_patch uses unknown detail object type redgrass! .Material maps/welcomeholm_new/nature/red_grass_wvt_patch uses unknown detail object type redgrass! Material maps/welcomeholm_new/nature/red_grass_wvt_patch uses unknown detail object type redgrass! Material maps/welcomeholm_new/nature/red_grass_wvt_patch uses unknown detail object type redgrass! Material maps/welcomeholm_new/nature/red_grass_wvt_patch uses unknown detail object type redgrass! Material maps/welcomeholm_new/nature/red_grass_wvt_patch uses unknown detail object type redgrass! .Material maps/welcomeholm_new/nature/red_grass_wvt_patch uses unknown detail object type redgrass! .9Material maps/welcomeholm_new/nature/red_grass_wvt_patch uses unknown detail object type redgrass! Material maps/welcomeholm_new/nature/red_grass_wvt_patch uses unknown detail object type redgrass! Material maps/welcomeholm_new/nature/red_grass_wvt_patch uses unknown detail object type redgrass! Material maps/welcomeholm_new/nature/red_grass_wvt_patch uses unknown detail object type redgrass! Material maps/welcomeholm_new/nature/red_grass_wvt_patch uses unknown detail object type redgrass! Material maps/welcomeholm_new/nature/red_grass_wvt_patch uses unknown detail object type redgrass! Material maps/welcomeholm_new/nature/red_grass_wvt_patch uses unknown detail object type redgrass! ...10 Compacting texture/material tables... Reduced 5211 texinfos to 3487 Reduced 378 texdatas to 298 (16637 bytes to 13371) Writing C:\Program Files (x86)\Steam\steamapps\common\Half-Life 2\welcomeholme\welcomeholm_new.bsp 2 seconds elapsed 12 threads reading c:\program files (x86)\steam\steamapps\common\half-life 2\welcomeholme\welcomeholm_new.bsp reading c:\program files (x86)\steam\steamapps\common\half-life 2\welcomeholme\welcomeholm_new.prt 1096 portalclusters 3293 numportals 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 1978 visible clusters (1.00%) Total clusters visible: 198758 Average clusters visible: 181 Building PAS... Average clusters audible: 457 visdatasize:188775 compressed from 315648 writing c:\program files (x86)\steam\steamapps\common\half-life 2\welcomeholme\welcomeholm_new.bsp 25 seconds elapsed [Reading texlights from 'lights.rad'] [48 texlights parsed from 'lights.rad'] Loading c:\program files (x86)\steam\steamapps\common\half-life 2\welcomeholme\welcomeholm_new.bsp 8206 faces 28 degenerate faces 789237 square feet [113650128.00 square inches] 80 Displacements 97665 Square Feet [14063763.00 Square Inches] 8178 patches before subdivision 74332 patches after subdivision 147 direct lights 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 5745391, max 508 transfer lists: 43.8 megs 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(34822, 34925, 24307) 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(4876, 4240, 2478) 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(723, 569, 291) 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(121, 89, 40) 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(22, 16, 6) 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(4, 3, 1) 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(1, 1, 0) Build Patch/Sample Hash Table(s).....Done<0.0156 sec> 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done 0 of 0 (0% of) surface lights went in leaf ambient cubes. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done Ready to Finish Object names Objects/Maxobjs Memory / Maxmem Fullness ------------ --------------- --------------- -------- models 74/2048 3552/98304 ( 3.6%) brushes 2011/16384 24132/196608 (12.3%) brushsides 17801/65536 142408/524288 (27.2%) planes 16406/65536 328120/1310720 (25.0%) vertexes 14245/65536 170940/786432 (21.7%) nodes 2670/65536 85440/2097152 ( 4.1%) texinfos 3487/16384 251064/1179648 (21.3%) texdata 298/8096 9536/259072 ( 3.7%) dispinfos 80/0 14080/0 ( 0.0%) disp_verts 6480/0 129600/0 ( 0.0%) disp_tris 10240/0 20480/0 ( 0.0%) disp_lmsamples 241616/0 241616/0 ( 0.0%) faces 8206/65536 459536/3670016 (12.5%) hdr faces 0/65536 0/3670016 ( 0.0%) origfaces 6470/65536 362320/3670016 ( 9.9%) leaves 2745/65536 87840/2097152 ( 4.2%) leaffaces 10718/65536 21436/131072 (16.4%) leafbrushes 3999/65536 7998/131072 ( 6.1%) areas 4/256 32/2048 ( 1.6%) surfedges 67556/512000 270224/2048000 (13.2%) edges 42167/256000 168668/1024000 (16.5%) LDR worldlights 147/8192 12936/720896 ( 1.8%) HDR worldlights 0/8192 0/720896 ( 0.0%) leafwaterdata 1/32768 12/393216 ( 0.0%) waterstrips 1053/32768 10530/327680 ( 3.2%) waterverts 0/65536 0/786432 ( 0.0%) waterindices 21366/65536 42732/131072 (32.6%) cubemapsamples 56/1024 896/16384 ( 5.5%) overlays 4/512 1408/180224 ( 0.8%) LDR lightdata [variable] 4724984/0 ( 0.0%) HDR lightdata [variable] 0/0 ( 0.0%) visdata [variable] 188775/16777216 ( 1.1%) entdata [variable] 348674/393216 (88.7%) VERY FULL! LDR ambient table 2745/65536 10980/262144 ( 4.2%) HDR ambient table 2745/65536 10980/262144 ( 4.2%) LDR leaf ambient 10586/65536 296408/1835008 (16.2%) HDR leaf ambient 2745/65536 76860/1835008 ( 4.2%) occluders 0/0 0/0 ( 0.0%) occluder polygons 0/0 0/0 ( 0.0%) occluder vert ind 0/0 0/0 ( 0.0%) detail props [variable] 1/12 ( 8.3%) static props [variable] 1/29258 ( 0.0%) pakfile [variable] 6108058/0 ( 0.0%) physics [variable] 780260/4194304 (18.6%) physics terrain [variable] 20664/1048576 ( 2.0%) Level flags = 0 Total triangle count: 25034 Writing c:\program files (x86)\steam\steamapps\common\half-life 2\welcomeholme\welcomeholm_new.bsp 23 seconds elapsed Using shader api: shaderapiempty.dll materialPath: C:\Program Files (x86)\Steam\steamapps\common\Half-Life 2\ep2\materials Loading C:\Program Files (x86)\Steam\steamapps\common\Half-Life 2\welcomeholme\welcomeholm_new.vmf ConVarRef mat_specular_scalar doesn't point to an existing ConVar Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\half-life 2\ep2\gameinfo.txt Patching WVT material: maps/welcomeholm_new/nature/red_grass_wvt_patch Patching WVT material: maps/welcomeholm_new/dev/dev_blendmeasure_wvt_patch Patching WVT material: maps/welcomeholm_new/nature/blenddirtgrass008b_lowfriction_wvt_patch Patching WVT material: maps/welcomeholm_new/nature/blendgrassgravel001a_wvt_patch Patching WVT material: maps/welcomeholm_new/nature/blendroadgrass001a_wvt_patch Patching WVT material: maps/welcomeholm_new/nature/blendcliffwallrock001a_wvt_patch Patching WVT material: maps/welcomeholm_new/nature/blendrubbledirt001a_wvt_patch fixing up env_cubemap materials on brush sides... 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0) Building Faces...done (0) Chop Details...done (0) Find Visible Detail Sides... Merged 880 detail faces...done (0) Merging details...done (0) FixTjuncs... PruneNodes... WriteBSP... NODRAW on terrain surface! NODRAW on terrain surface! NODRAW on terrain surface! NODRAW on terrain surface! NODRAW on terrain surface! NODRAW on terrain surface! NODRAW on terrain surface! NODRAW on terrain surface! NODRAW on terrain surface! NODRAW on terrain surface! NODRAW on terrain surface! NODRAW on terrain surface! NODRAW on terrain surface! NODRAW on terrain surface! done (0) writing C:\Program Files (x86)\Steam\steamapps\common\Half-Life 2\welcomeholme\welcomeholm_new.prt...Building visibility clusters... done (0) Creating default LDR cubemaps for env_cubemap using skybox materials: skybox/sky_day01_09*.vmt ! Run buildcubemaps in the engine to get the correct cube maps. Creating default HDR cubemaps for env_cubemap using skybox materials: skybox/sky_day01_09*.vmt ! Run buildcubemaps in the engine to get the correct cube maps. Finding displacement neighbors... Found a displacement edge abutting multiple other edges. Warning: overflowed 18 displacement corner-neighbor lists.Finding lightmap sample positions... Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 Building Physics collision data... done (0) (780260 bytes) Placing detail props : 0Material maps/welcomeholm_new/nature/red_grass_wvt_patch uses unknown detail object type redgrass! .Material maps/welcomeholm_new/nature/red_grass_wvt_patch uses unknown detail object type redgrass! Material maps/welcomeholm_new/nature/red_grass_wvt_patch uses unknown detail object type redgrass! Material maps/welcomeholm_new/nature/red_grass_wvt_patch uses unknown detail object type redgrass! Material maps/welcomeholm_new/nature/red_grass_wvt_patch uses unknown detail object type redgrass! Material maps/welcomeholm_new/nature/red_grass_wvt_patch uses unknown detail object type redgrass! Material maps/welcomeholm_new/nature/red_grass_wvt_patch uses unknown detail object type redgrass! .Material maps/welcomeholm_new/nature/red_grass_wvt_patch uses unknown detail object type redgrass! Material maps/welcomeholm_new/nature/red_grass_wvt_patch uses unknown detail object type redgrass! .Material maps/welcomeholm_new/nature/red_grass_wvt_patch uses unknown detail object type redgrass! Material maps/welcomeholm_new/nature/red_grass_wvt_patch uses unknown detail object type redgrass! 1.Material maps/welcomeholm_new/nature/red_grass_wvt_patch uses unknown detail object type redgrass! .Material maps/welcomeholm_new/nature/red_grass_wvt_patch uses unknown detail object type redgrass! Material maps/welcomeholm_new/nature/red_grass_wvt_patch uses unknown detail object type redgrass! Material maps/welcomeholm_new/nature/red_grass_wvt_patch uses unknown detail object type redgrass! Material maps/welcomeholm_new/nature/red_grass_wvt_patch uses unknown detail object type redgrass! Material maps/welcomeholm_new/nature/red_grass_wvt_patch uses unknown detail object type redgrass! Material maps/welcomeholm_new/nature/red_grass_wvt_patch uses unknown detail object type redgrass! .2...3...Material maps/welcomeholm_new/nature/red_grass_wvt_patch uses unknown detail object type redgrass! Material maps/welcomeholm_new/nature/red_grass_wvt_patch uses unknown detail object type redgrass! Material maps/welcomeholm_new/nature/red_grass_wvt_patch uses unknown detail object type redgrass! Material maps/welcomeholm_new/nature/red_grass_wvt_patch uses unknown detail object type redgrass! Material maps/welcomeholm_new/nature/red_grass_wvt_patch uses unknown detail object type redgrass! 4...5..Material maps/welcomeholm_new/nature/red_grass_wvt_patch uses unknown detail object type redgrass! Material maps/welcomeholm_new/nature/red_grass_wvt_patch uses unknown detail object type redgrass! Material maps/welcomeholm_new/nature/red_grass_wvt_patch uses unknown detail object type redgrass! Material maps/welcomeholm_new/nature/red_grass_wvt_patch uses unknown detail object type redgrass! .Material maps/welcomeholm_new/nature/red_grass_wvt_patch uses unknown detail object type redgrass! 6Material maps/welcomeholm_new/nature/red_grass_wvt_patch uses unknown detail object type redgrass! Material maps/welcomeholm_new/nature/red_grass_wvt_patch uses unknown detail object type redgrass! Material maps/welcomeholm_new/nature/red_grass_wvt_patch uses unknown detail object type redgrass! Material maps/welcomeholm_new/nature/red_grass_wvt_patch uses unknown detail object type redgrass! Material maps/welcomeholm_new/nature/red_grass_wvt_patch uses unknown detail object type redgrass! .Material maps/welcomeholm_new/nature/red_grass_wvt_patch uses unknown detail object type redgrass! Material maps/welcomeholm_new/nature/red_grass_wvt_patch uses unknown detail object type redgrass! ..7Material maps/welcomeholm_new/nature/red_grass_wvt_patch uses unknown detail object type redgrass! Material maps/welcomeholm_new/nature/red_grass_wvt_patch uses unknown detail object type redgrass! Material maps/welcomeholm_new/nature/red_grass_wvt_patch uses unknown detail object type redgrass! Material maps/welcomeholm_new/nature/red_grass_wvt_patch uses unknown detail object type redgrass! Material maps/welcomeholm_new/nature/red_grass_wvt_patch uses unknown detail object type redgrass! Material maps/welcomeholm_new/nature/red_grass_wvt_patch uses unknown detail object type redgrass! Material maps/welcomeholm_new/nature/red_grass_wvt_patch uses unknown detail object type redgrass! ...8Material maps/welcomeholm_new/nature/red_grass_wvt_patch uses unknown detail object type redgrass! .Material maps/welcomeholm_new/nature/red_grass_wvt_patch uses unknown detail object type redgrass! Material maps/welcomeholm_new/nature/red_grass_wvt_patch uses unknown detail object type redgrass! Material maps/welcomeholm_new/nature/red_grass_wvt_patch uses unknown detail object type redgrass! Material maps/welcomeholm_new/nature/red_grass_wvt_patch uses unknown detail object type redgrass! Material maps/welcomeholm_new/nature/red_grass_wvt_patch uses unknown detail object type redgrass! .Material maps/welcomeholm_new/nature/red_grass_wvt_patch uses unknown detail object type redgrass! .9Material maps/welcomeholm_new/nature/red_grass_wvt_patch uses unknown detail object type redgrass! Material maps/welcomeholm_new/nature/red_grass_wvt_patch uses unknown detail object type redgrass! Material maps/welcomeholm_new/nature/red_grass_wvt_patch uses unknown detail object type redgrass! Material maps/welcomeholm_new/nature/red_grass_wvt_patch uses unknown detail object type redgrass! Material maps/welcomeholm_new/nature/red_grass_wvt_patch uses unknown detail object type redgrass! Material maps/welcomeholm_new/nature/red_grass_wvt_patch uses unknown detail object type redgrass! Material maps/welcomeholm_new/nature/red_grass_wvt_patch uses unknown detail object type redgrass! ...10 Compacting texture/material tables... Reduced 5211 texinfos to 3487 Reduced 378 texdatas to 298 (16637 bytes to 13371) Writing C:\Program Files (x86)\Steam\steamapps\common\Half-Life 2\welcomeholme\welcomeholm_new.bsp 2 seconds elapsed 12 threads reading c:\program files (x86)\steam\steamapps\common\half-life 2\welcomeholme\welcomeholm_new.bsp reading c:\program files (x86)\steam\steamapps\common\half-life 2\welcomeholme\welcomeholm_new.prt 1096 portalclusters 3293 numportals 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 1978 visible clusters (1.00%) Total clusters visible: 198758 Average clusters visible: 181 Building PAS... Average clusters audible: 457 visdatasize:188775 compressed from 315648 writing c:\program files (x86)\steam\steamapps\common\half-life 2\welcomeholme\welcomeholm_new.bsp 28 seconds elapsed [Reading texlights from 'lights.rad'] [48 texlights parsed from 'lights.rad'] Loading c:\program files (x86)\steam\steamapps\common\half-life 2\welcomeholme\welcomeholm_new.bsp 8206 faces 28 degenerate faces 789237 square feet [113650128.00 square inches] 80 Displacements 97665 Square Feet [14063763.00 Square Inches] 8178 patches before subdivision 74332 patches after subdivision 147 direct lights 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 5745391, max 508 transfer lists: 43.8 megs 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(34822, 34925, 24307) 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(4876, 4240, 2478) 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(723, 569, 291) 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(121, 89, 40) 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(22, 16, 6) 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(4, 3, 1) 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(1, 1, 0) Build Patch/Sample Hash Table(s).....Done<0.0154 sec> 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done 0 of 0 (0% of) surface lights went in leaf ambient cubes. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done Ready to Finish Object names Objects/Maxobjs Memory / Maxmem Fullness ------------ --------------- --------------- -------- models 74/2048 3552/98304 ( 3.6%) brushes 2011/16384 24132/196608 (12.3%) brushsides 17801/65536 142408/524288 (27.2%) planes 16406/65536 328120/1310720 (25.0%) vertexes 14245/65536 170940/786432 (21.7%) nodes 2670/65536 85440/2097152 ( 4.1%) texinfos 3487/16384 251064/1179648 (21.3%) texdata 298/8096 9536/259072 ( 3.7%) dispinfos 80/0 14080/0 ( 0.0%) disp_verts 6480/0 129600/0 ( 0.0%) disp_tris 10240/0 20480/0 ( 0.0%) disp_lmsamples 241616/0 241616/0 ( 0.0%) faces 8206/65536 459536/3670016 (12.5%) hdr faces 0/65536 0/3670016 ( 0.0%) origfaces 6470/65536 362320/3670016 ( 9.9%) leaves 2745/65536 87840/2097152 ( 4.2%) leaffaces 10718/65536 21436/131072 (16.4%) leafbrushes 3999/65536 7998/131072 ( 6.1%) areas 4/256 32/2048 ( 1.6%) surfedges 67556/512000 270224/2048000 (13.2%) edges 42167/256000 168668/1024000 (16.5%) LDR worldlights 147/8192 12936/720896 ( 1.8%) HDR worldlights 0/8192 0/720896 ( 0.0%) leafwaterdata 1/32768 12/393216 ( 0.0%) waterstrips 1053/32768 10530/327680 ( 3.2%) waterverts 0/65536 0/786432 ( 0.0%) waterindices 21366/65536 42732/131072 (32.6%) cubemapsamples 56/1024 896/16384 ( 5.5%) overlays 4/512 1408/180224 ( 0.8%) LDR lightdata [variable] 4724984/0 ( 0.0%) HDR lightdata [variable] 0/0 ( 0.0%) visdata [variable] 188775/16777216 ( 1.1%) entdata [variable] 348674/393216 (88.7%) VERY FULL! LDR ambient table 2745/65536 10980/262144 ( 4.2%) HDR ambient table 2745/65536 10980/262144 ( 4.2%) LDR leaf ambient 10586/65536 296408/1835008 (16.2%) HDR leaf ambient 2745/65536 76860/1835008 ( 4.2%) occluders 0/0 0/0 ( 0.0%) occluder polygons 0/0 0/0 ( 0.0%) occluder vert ind 0/0 0/0 ( 0.0%) detail props [variable] 1/12 ( 8.3%) static props [variable] 1/29258 ( 0.0%) pakfile [variable] 6108058/0 ( 0.0%) physics [variable] 780260/4194304 (18.6%) physics terrain [variable] 20664/1048576 ( 2.0%) Level flags = 0 Total triangle count: 25034 Writing c:\program files (x86)\steam\steamapps\common\half-life 2\welcomeholme\welcomeholm_new.bsp 28 seconds elapsed Using shader api: shaderapiempty.dll materialPath: C:\Program Files (x86)\Steam\steamapps\common\Half-Life 2\ep2\materials Loading C:\Program Files (x86)\Steam\steamapps\common\Half-Life 2\welcomeholme\welcomeholm_new.vmf ConVarRef mat_specular_scalar doesn't point to an existing ConVar Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\half-life 2\ep2\gameinfo.txt 1 second elapsed